
A link to this Flickr set of
ST Format scans via Boing Boing really brought back some fun memories of my early geek days. It all started with the Commodore 64, many hours of copying basic code out of books, writing text games, and figuring out sprites. I remember playing Red Alert for what seemed like hours. Looking back now, it's amazing what a crude game it was, yet it was captivating at the time, despite the load time from the cassette tape drive. I would play around with my friends' Spectrum ZX or Amiga and get jealous at the graphics.
Then it was onto the Atari ST - 3.5" floppies, GEM, desktop publishing software, and the beginning of my software piracy vice. Select the software you want our of this black and white copied booklet with a few pounds (UK) and you'd get a couple floppies in the mail. Hello Pompey Pirates and Medway, Dungeon Master & Elite, modems and MIDI. It was so great! (Didn't even know what piracy was at that age!) The craziest Atari ST upgrade was when me and my brother, not even teenagers yet, tromped around London alone together to pickup our STFM that had been disassembled, installed into a tower case with a whopping 40mb hard drive. Let the games begin!
One of my all time favorites was a game called Captive, a Dungeon Master style game set on the future where you controlled 4 droids and had all sorts of crazy weapons and enemies and had to fight your droids through bases on different planets. Really. You had to be there. I've recently played the game on an emulator and it stills holds the same addictive, adrenaline pumping, superball throwing and monster dodging appeal.
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